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Deepsown

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Devlog

  • Update 7 — Floors that climb, boons that cost you, and something you keep (v2.0)
    August 26, 2026 by hanzmancz
    The dungeon stopped being flat. Rooms now sit at different heights, some boons charge you for the privilege, a run that ends badly still leaves you with something — and your sword finally swings whe... Continue reading
  • Update 5 — Boons, the Daily Descent, and a much lighter download (v1.7)
    August 12, 2026 by hanzmancz
    Boons — every run is a build now From floor 2 on, every new floor greets you with a choice: one of three boons, passives that stay for the rest of the run. Twelve exist, and they change how you play... Continue reading
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